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	<title>Last 10 Submissions RSS Feed</title>
	<link><![CDATA[http://triple-mgames.com/index.php?app=downloads&module=search&section=search&do=last_ten]]></link>
	<pubDate>Fri, 24 May 2013 22:50:12 +0000</pubDate>
	<ttl>1800</ttl>
	<description>This is the RSS feed of the last ten file submissions accepted into our database.  This RSS feed is always up to date as it is dynamically updated.</description>
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		<title>Concrete Texture Pack</title>
		<link>http://triple-mgames.com/index.php?/files/file/32-concrete-texture-pack/</link>
		<description><![CDATA[Sorry for having to make a text file with a download link but TMG wont let me upload a straight up rar file<br /><br /><br /><br /><br /><br />Follow this part of darkflames tutorial<br /><br /><br /><br /><br />------------------------------------------------------------------<br />take the file and put it in this location:<br /><br />COD root folder/raw/images<br /><br />-------------------------------------------------------------------<br /><br />Open "Asset Manager" (open Launcher and click the button for it on left side of screen). Fisrt thing - save the<br />file. Go to "file" at the top and press "save". Select the save location: "COD root folder/source_data, and<br />name it "customtextures" (it doesnt really matter what you name it though).<br /><br />Now after you saved the file, click "material" in the scroller at top-left of screen. Then click "New Entry" right<br />above it. It will open up a window with a text field. Name this the same thing you named your DDS file. Then click<br />"OK".<br /><br />You will now say your material listed to the left of the screen, and a ton of fields and choice boxes to the right.<br />This is what you need to select / fill out for each option:<br /><br />materialType = world phong<br /><br />sort = &lt;default&gt;*<br /><br />surfaceType = *the surface type of your texture*<br /><br />usage = *the usage of your texture*<br /><br />Locales = *select the options that go with your texture. I always select "decal"*<br /><br />Framebuffer operations = dont change unless your making a blend texture ( then make "blendFunc" = "blend")<br /><br />Thats almost it<br /><br />-------------------------------------------------------------------<br /><br />Now you need to select your file. See where it says "color map", "normal map", "detail normal map", "specular color map",<br />and "cosine power map" ?<br /><br />Well right below "color map" there should be a text field. Then to the right of that there should be a button that<br />says "...". Press that and find your texture (in raw/images). Then once you've done that, press F10. A window should<br />open with a miniture compile process. Wait until its done. If you get no errors, good job and continue on to how<br />to put it in radaint. If you get 119 errors, close the compile window, and press F10 again. Then it should work. If<br />it still doesnt work, or if you got a different amount of errors to start with, try adding your file to one of the<br />other selections, not "color map". Just keep trying all the other, and if none work (try each one 2 times), you've<br />made the image wrong. Try to start over.<br /><br />----------------------- GO HERE IF YOU DIDNT GET ANY ERRORS DURNING ASSET COMPILE --------------<br /><br />Good, now if you have radiant open, close and reopen it. (Or else the texture will not show.) Then press the button<br />with "F" on it (in the very top-right corner). This should open a texture search window. Type in your name (remember<br />how we named the texture "*what you want*_*your name*"? Now it makes it easier to find <span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://www.zombiemodding.com/Smileys/ZM_Smilies/mushy.gif' alt='Posted Image' class='bbc_img' /></span></span> and it should find the<br />texture you just created. If it doesnt show up, try restarting radiant again, and if it still doesnt work, you've<br />done something wrong.<br /><br />Then use it to make what you want (for now just make a wall out of it so if it doesnt work you dont have to re-texture<br />a TON of textures).<br /><br /><br />-------------------------------------------------------------------<br /><br />Your texture is ALMOST done. Youve got it into radiant, now you need to make it not be grey ingame. Open up<br />raw/images folder and find the file:<br /><br />*yourfilename*.IWI<br /><br />This should NOT NOT NOT be your gimp file, this is the compiled version. It is an IWI file. Next, COPY (COPY!!)<br />that file and paste it into<br /><br />COD root folder/mods/nazi_zombie_MAPNAME/images<br /><br />If you do not have an "images" folder in your mod, create it. Then paste the file into it. Open launcher, and<br />under the "Mod Builder" tab, select your mod, and then in the IWD file list (to the right of the screen), select<br />your IWI file. Build mod, then compile your level, and see if it works ingame <span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://www.zombiemodding.com/Smileys/ZM_Smilies/mushy.gif' alt='Posted Image' class='bbc_img' /></span></span><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://www.zombiemodding.com/Smileys/ZM_Smilies/mushy.gif' alt='Posted Image' class='bbc_img' /></span></span><br /><br />-------------------------------------------------------------------<br /><br />If it shows up all grey or colorless, then you forgot to do something in the step before this. Retry the setion<br />above this.<br /><br />-------------------------------------------------------------------<br /><br />NOTE: If you are trying to make a custom texture with (for example) a window in it, or some invisible part, but<br />when you test and play that invisible area is black, just make the texture a blend texture. To do this go back<br />to your material in asset manager and find this option:<br /><br />blendFunc<br /><br />And set it to "blend" so it looks like<br /><br />blendFunc = blend<br /><br />Then save, press F10, and then replace the IWI in your mod with the new one it created in raw/images. Compile mod,<br />and map then test and it should now be clear <span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://www.zombiemodding.com/Smileys/ZM_Smilies/mushy.gif' alt='Posted Image' class='bbc_img' /></span></span>]]></description>
		<pubDate>Wed, 10 Apr 2013 03:05:44 +0000</pubDate>
		<guid isPermaLink="false">32</guid>
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		<title>Nazi Zombie 002 - Anstalt der Untoten</title>
		<link>http://triple-mgames.com/index.php?/files/file/31-nazi-zombie-002-anstalt-der-untoten/</link>
		<description><![CDATA[<strong class='bbc'>Story (Timeline)</strong><br />1942, during WWII.<br />The U.S. government got information about Germany's experiments with element 115. They launch their own program at the Eastern State Penitentiary, Philadelphia. They use the prisoners as test subjects.<br /><br />Early 1944<br />More and more prisoners die. The researchers suspect element 115 to be the cause.<br /><br />Early 1945<br />Almost all prisoners are dead because of the experiments. The prison is now a graveyard.<br /><br />March 1945, 2 months before end of WWII.<br />The program is suddenly stopped by the government. The researchers leave the Eastern State.<br /><br />1947, about one year after the events of “Der Riese”.<br />Dr. Richtofen was finally able to find out where the USA experimented with element 115, as there are more and more reports about suspicious events. The team of four travels to the Eastern State, trying to prevent the inevitable.<br /><br /><strong class='bbc'>Features</strong><br />* It is a replica of the famous place "Eastern State Prison" in Philadelphia<br />* Extremly huge map with over 200 different cells<br />* Weather ambient: rain<br />* 10 Powerups<br />* 9 Perks<br />* Higher powerup limit per round<br />* Fixed Jugger-Nog and Wunderwaffe<br />* Players start with 0 points<br />* Zombies have glowing eyes (yay!)<br />* Ray Gun more common in box<br />* Double Points affects Nuke's and Carpenter's points<br />* Laststand logic will always give the best pistol available instead of just the first it finds<br />* Randomized hero characters<br />* Black Ops' viewhands for every character<br />* Pack-a-Punch Machine<br />* Upgraded Wunderwaffe can kill more zombies than non-upgraded variant<br />* DP-28 (from multiplayer) and Double-barreled sawed-off<br />* Fully working & upgradable Ballistic Knife<br />* 7 Songs in the music box and 4 easter egg songs<br />* A time counter how long you need to buy the Ending (Beat the High-Scores of other players)<br />* Ammocrate (buyable)<br />* Black & White Screen until you turn the power on<br />* Buyable ending (cost depends on number of players)<br />* Custom Menumusic (By TheRedPain)<br />* Custom Zombieskins (Prisoneroutfit)<br />* Many Easter Eggs (some extremly hidden)<br />* A system to share points with your coop teammates<br />* And a place where you can put your weapon to share with others<br />* Box allows everyone to grab a weapon after some time<br />* Custom Healthbar and Zombiecounter HUD<br />* Customized Score HUD<br />* Objective-based gameplay for the ending<br />* Objective that requires coordination of coop players (aka "Coop Switches")<br />* Endboss with a lot of f*cking HP<br />* Too many dog spawners<br />* Customized number of dogs<br />* Mid-Round dog spawns in certain areas only<br />* A Zapper, of course<br />* Pause which stops the next round from starting (buyable, limited number of times)<br /><br /><strong class='bbc'>Special Thanks</strong><br />For list of credits, press "Credits" in the main menu (or even better, beat the map in Solo)]]></description>
		<pubDate>Sun, 31 Mar 2013 20:45:33 +0000</pubDate>
		<guid isPermaLink="false">31</guid>
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		<title>Five Barrel Rack</title>
		<link>http://triple-mgames.com/index.php?/files/file/30-five-barrel-rack/</link>
		<description><![CDATA[The model in Five and Moon in Black Ops 1 Zombies,I ripped and UV mapped it because I thought it would be a good model to suit the zombie environment. Enjoy!<br />
EDIT: I might scale the model to be bigger in maya when i do i will update this in the mean time just use the kvp modelscale&gt;whatever_size_you_want in radiant.]]></description>
		<pubDate>Wed, 06 Mar 2013 13:04:51 +0000</pubDate>
		<guid isPermaLink="false">30</guid>
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		<title>Nazi Zombie ProjectX</title>
		<link>http://triple-mgames.com/index.php?/files/file/28-nazi-zombie-projectx/</link>
		<description><![CDATA[<span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img717.imageshack.us/img717/1732/textffsneluitgeknip2.png' alt='Posted Image' class='bbc_img' /></span></span><br /><span  style='color: limegreen'>Mapped by</span> - JV<br /><span  style='color: limegreen'>Scripted by</span> - JV and ADDICTED<br /><br /><a href='http://www.youtube.com/watch?v=_sI6zaLNbng#ws' class='bbc_url' title='External link' rel='nofollow external'>ProjectX Official Trailer</a><br /><br />It's all over the news.<br />Four Marines have been sent on a mysterious mission to a Laboratory Facility called "X-Laboratories",<br />Which is highly damaged cause of unknown reasons.<br />This is the story of these four Marines.<br />Watch the World in their eyes, watch and reveal how it all happend.<br />Or are you gonna watch the Hell in their eyes?<br /><br />Are you planning to Escape in this huge Laboratory while a realm of undead Scientists<br />and Laboratory Workers are Rising from the ground...<br /><br />...Or will you end up like them?<br /><br /><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/qpx-GeC68JI?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe><br /><br />***********************************<br />***Government Marines Inspection***<br />***********************************<br /><br />Facility:&nbsp;&nbsp;X-Laboratories<br />Location: New York City<br />Purpose:&nbsp;&nbsp;Routine Inspection<br />Facility Backround:&nbsp;&nbsp;Experimental Medical Laboratory<br /><br />Marine Notes:<br /><br /><br />9:08 a.m.<br /><br />This ride in from D.C. seems to be taking forever.&nbsp;&nbsp;These buildings in New York are more emmense then I could have imagined.<br />I have heard many rumors about this ProjectX, but I guess I will find out soon enough.&nbsp;&nbsp;<br /><br /><br />10:36 a.m.<br /><br />The strangest thing just happened.&nbsp;&nbsp;We were nearly here when some freak jumped right in front of the bus.&nbsp;&nbsp;<br />Well at least we got here in one piece.&nbsp;&nbsp;I cannot say as much for ProjectX as we just crashed right through the wall.<br /><br /><br />10:40 a.m.<br /><br />Element 115?&nbsp;&nbsp;What could this be?&nbsp;&nbsp;More interesting is why are they growing plants with it mixed in the soil?<br /><br /><br />10:56 a.m.<br /><br />Finally I see some people.&nbsp;&nbsp;Im going to try and get some more information..........<br /><br /><br />11:03 a.m.<br /><br />Bad things...Very bad things... Scientists and Lab Workers rising up from the ground, People eating other people.&nbsp;&nbsp;Must get out of here!<br /><br /><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img692.imageshack.us/img692/1023/image4wq.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><br />ProjectX is objective based,&nbsp;&nbsp;A helicopter is located on the rooftop,<br />You will have to activate the moving emergency stair in order to reach it.<br /><br />Map contains,<br /><br /><span  style='color: limegreen'>-</span> Custom sounds<br /><span  style='color: limegreen'>-</span> Custom guns<br /><span  style='color: limegreen'>-</span> Custom teleporters<br /><span  style='color: limegreen'>-</span> Custom scripts<br /><span  style='color: limegreen'>-</span> Cheat protection<br /><span  style='color: limegreen'>-</span> A lot of features<br /><span  style='color: limegreen'>-</span> Lots of detail<br /><span  style='color: limegreen'>-</span> ProjectX styled (Custom Der Riese)<br /><span  style='color: limegreen'>-</span> Around the 300 custom textures/images<br /><span  style='color: limegreen'>-</span> Around the 100 CoD4 models<br /><span  style='color: limegreen'>-</span> Around the 100 fx including custom fx<br /><span  style='color: limegreen'>-</span> Kino Der Toten styled teleporter<br /><span  style='color: limegreen'>-</span> Large Easter Egg<br /><br />Credits list,<br /><span  style='color: limegreen'>-</span> Mrhankey91<br /><span  style='color: limegreen'>-</span> Tom_Bmx<br /><span  style='color: limegreen'>-</span> X-President<br /><span  style='color: limegreen'>-</span> [UGX]Treminaor<br /><span  style='color: limegreen'>-</span> [ZCT]xCHAOSx<br /><span  style='color: limegreen'>-</span> UMP-45 by the [UGX] team<br /><span  style='color: limegreen'>-</span> kSuPz<br /><br /><br />Beta testers,<br /><span  style='color: limegreen'>-</span> kSuPz<br /><span  style='color: limegreen'>-</span> CoDMapper<br /><span  style='color: limegreen'>-</span> Mrhankey91<br /><span  style='color: limegreen'>-</span> Mattie<br /><span  style='color: limegreen'>-</span> [BRU]Adomon<br /><span  style='color: limegreen'>-</span> [TLZ]FHZombie1<br /><span  style='color: limegreen'>-</span> Tom_Bmx<br /><span  style='color: limegreen'>-</span> [ZCT]xCHAOSx<br /><span  style='color: limegreen'>-</span> Yoteslaya<br /><span  style='color: limegreen'>-</span> xConway22<br /><span  style='color: limegreen'>-</span> Darkflame<br /><span  style='color: limegreen'>-</span> BigDave<br /><span  style='color: limegreen'>-</span> RichyBabes<br /><span  style='color: limegreen'>-</span> [TLZ]Towniy<br /><span  style='color: limegreen'>-</span> [UGX]Paragalor<br /><span  style='color: limegreen'>-</span> Darkmapper<br /><br />Alpha testers,<br /><br /><span  style='color: limegreen'>-</span> [BRU]Adomon<br /><span  style='color: limegreen'>-</span> kSuPz<br /><span  style='color: limegreen'>-</span> [ZCT]xCHAOSx<br /><br />I am absolutely proud to announce...<br /><br />ProjectX<br /><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img526.imageshack.us/img526/9933/image3cf.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img24.imageshack.us/img24/1404/image5gf.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img24.imageshack.us/img24/1404/image5gf.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img202.imageshack.us/img202/3733/image6cx.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img51.imageshack.us/img51/5479/image7vx.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img718.imageshack.us/img718/8435/image1ca.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://img835.imageshack.us/img835/7646/image9tj.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><strong class='bbc'><span  style='color: red'><span  style='font-size: 8px'>My Youtube Channel:</span></span></strong> <a href='http://www.youtube.com/user/JV10010?feature=mhee' class='bbc_url' title='External link' rel='nofollow external'>http://www.youtube.c...10?feature=mhee</a>]]></description>
		<pubDate>Sat, 23 Feb 2013 18:57:41 +0000</pubDate>
		<guid isPermaLink="false">28</guid>
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		<title>TMG Sign</title>
		<link>http://triple-mgames.com/index.php?/files/file/27-tmg-sign/</link>
		<description><![CDATA[Here is the sign that was used in the gas station map. You may need to edit some textures because most of them are custom.<br />
<br />
Place in raw/map_source/_prefabs]]></description>
		<pubDate>Wed, 13 Feb 2013 16:50:17 +0000</pubDate>
		<guid isPermaLink="false">27</guid>
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		<title>Sniperbolt Prefabs</title>
		<link>http://triple-mgames.com/index.php?/files/file/26-sniperbolt-prefabs/</link>
		<description><![CDATA[I've not seen a working link for this soooo..]]></description>
		<pubDate>Tue, 12 Feb 2013 05:36:34 +0000</pubDate>
		<guid isPermaLink="false">26</guid>
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		<title>Black Ops Perk Bottles</title>
		<link>http://triple-mgames.com/index.php?/files/file/25-black-ops-perk-bottles/</link>
		<description><![CDATA[Here are the Black ops DLC Perk bottles for those who dont have black ops and have the black ops perks in their waw map, I also included the "weapon files" for staminup, mule kick, phd and deadshot daquiri<br />
Enjoy!]]></description>
		<pubDate>Mon, 11 Feb 2013 11:55:17 +0000</pubDate>
		<guid isPermaLink="false">25</guid>
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		<title>Survival: Gas Station BETA</title>
		<link>http://triple-mgames.com/index.php?/files/file/24-survival-gas-station-beta/</link>
		<description><![CDATA[<span  style='font-size: 18px'>Welcome to the gas station!</span><br /><br /><span  style='font-size: 14px'><span  style='font-size: 18px'>Features:</span><br />All 4 perks</span><br /><span  style='font-size: 14px'>Cinematic Intro<br />Pack a Punch<br />Movable mystery box<br />Custom weapon<br />Custom vision file<br />Fog</span><br /><span  style='font-size: 14px'>Buildables</span><br /><br /><span  style='font-size: 18px'>Known Bugs:</span><br />Black screen when restarting map<br /><p class='bbc_center'><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/3n_HUkmdfa4?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe><br /><span  style='font-size: 18px'>Screenshots:</span><br /><br /><span  style='font-size: 14px'><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i.imgur.com/uRgjZpd.jpg' alt='Posted Image' class='bbc_img' /></span></span></span><br /><span  style='font-size: 14px'><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i.imgur.com/RpqTfKQ.jpg' alt='Posted Image' class='bbc_img' /></span></span><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i.imgur.com/LPY5ZBi.jpg' alt='Posted Image' class='bbc_img' /></span></span><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i.imgur.com/M847uSw.jpg' alt='Posted Image' class='bbc_img' /></span></span></span></p><br />Huge thanks to Tom_Bmx for bo2 models.]]></description>
		<pubDate>Mon, 11 Feb 2013 05:24:58 +0000</pubDate>
		<guid isPermaLink="false">24</guid>
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		<title>TMG Nazi_zombie_jokes</title>
		<link>http://triple-mgames.com/index.php?/files/file/23-tmg-nazi-zombie-jokes/</link>
		<description><![CDATA[OK so i had a crazy dream the other night about playing a zombie map where all you had was a minigun so i made this in a day just for lols hope you enjoy<br /><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i49.tinypic.com/8ygw2g.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i50.tinypic.com/35d3vgm.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i48.tinypic.com/90ttuh.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><br /><span rel='lightbox'><span rel='lightbox'><img class='bbc_img' src='http://i47.tinypic.com/23t5b7s.jpg' alt='Posted Image' class='bbc_img' /></span></span><br /><br />This map was purely made for a laugh i haven't taken it seriously<br /><br /><br /><br />nukem<br /><br /><br /><strong class='bbc'><span class='bbc_underline'>NOTE: </span></strong><br /><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'>textures Filtering and texture quality set to </span></span><span  style='color: #FF8C00'><span  style='font-family: helvetica, arial, sans-serif'>Automatic</span></span><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'>.</span></span><br /><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'>specular maps: </span></span><span  style='color: #008000'><span  style='font-family: helvetica, arial, sans-serif'>ON</span></span><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'>&nbsp;&nbsp;</span></span><br /><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'>steam overlay: </span></span><span  style='color: #FF0000'><span  style='font-family: helvetica, arial, sans-serif'>OFF (<strong class='bbc'>Only if using steam</strong>)</span></span><br /><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'>then </span></span><strong class='bbc'>fully restart your WaW</strong><span  style='color: #282828'><span  style='font-family: helvetica, arial, sans-serif'> .</span></span>]]></description>
		<pubDate>Mon, 28 Jan 2013 01:41:29 +0000</pubDate>
		<guid isPermaLink="false">23</guid>
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		<title>Last Stand Christmas</title>
		<link>http://triple-mgames.com/index.php?/files/file/22-last-stand-christmas/</link>
		<description><![CDATA[<p class='bbc_center'><span  style='color: #008000'><strong class='bbc'><span class='bbc_underline'><span  style='font-size: 48px'>Last Stand Christmas</span></span></strong></span></p><br /><br /><p class='bbc_center'><span  style='color: #ff0000'><span  style='font-size: 24px'><span class='bbc_underline'><strong class='bbc'>Christmas Time Is Upon Us...</strong></span></span></span></p><br /><br /><span class='bbc_underline'><strong class='bbc'>Features</strong></span><br />-9 songs<br /><span  style='color: teal'>--Zombie Bells (zombies version)<br />--Silent night (zombies version)<br />--Dreidel (zombies version)<br />--12 nights of (zombies version)<br />--Bad world<br />--Ascend<br />--the one (by two down)<br />--When Worlds Collide<br />--Abracadavre</span><br />All easter eggs from last stand elite have been moved and rehidden to keep you on your feet <img src='http://triple-mgames.com/public/style_emoticons/default/p.gif' class='bbc_emoticon' alt=':p' /><br />And more features you'll just need to play to see!<br /><br /><br /><br /><br /> <br /><p class='bbc_center'><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/OEQkNiVutgQ?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe></p><br /><p class='bbc_center'><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/si_Xl7SPiTo?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe></p>]]></description>
		<pubDate>Mon, 24 Dec 2012 12:38:10 +0000</pubDate>
		<guid isPermaLink="false">22</guid>
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